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Martina Bruzzone
Martina Bruzzone
Junior Level Artist | Ubisoft Milan
Genoa, Italy

Skills

Concept ArtDigital PaintingEnvironment DesignIllustrationRendering3D ModelingLow-poly ModelingProp ModelingUV MappingHigh-poly ModelingPhoto-manipulationLevel ArtPBR Texturing

Software proficiency

Photoshop
Photoshop
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Mixamo
Mixamo
PureRef
PureRef
Snowdrop
Snowdrop
Substance 3D Sampler
Substance 3D Sampler
Quixel Mixer
Quixel Mixer
DAZ Studio
DAZ Studio
Premiere
Premiere
DaVinci Resolve
DaVinci Resolve
World Creator
World Creator

Experience

  • Junior Level Artist at Ubisoft Milan
    Milan, IT
    July 2025 - Present

  • Freelance 3D Environment Artist at Leartes Studios
    TR
    January 2025 - July 2025

    - Creating high-quality 3D environments for an ongoing project.

    - Responsible for modeling, texturing, and set dressing.

    - Collaborating with the art director to ensure quality and optimization.

  • 3D Environment Artist (Internship) at Meshingun Studio
    CA
    October 2024 - January 2025

    - Responsible for modeling and texturing props and decals, using a high-to-low poly workflow.

    - Integrated assets and materials into Unreal, ensuring proper functionality and optimization.

    - Handled set dressing of the main map, managed collisions, and created LODs to optimize performance.

    - Created prefabs to streamline asset usage across the project.

    - Collaborated with a team to achieve project goals and maintain visual and technical consistency.

  • Freelance 3D Artist at Loto Studios
    IT
    January 2024 - December 2024

    - Designed and created a modular 3D asset of a medieval Italian village for the Fab store. Handled the entire work pipeline: concepts, modeling, texturing, materials, set dressing, foliage, lighting and integration into Unreal Engine.

    - Various 3D modeling and rendering projects, including assets created for 3D printing

  • Freelance Concept Artist at Digitaly Arts
    IT
    January 2024 - May 2024

    - Responsible for creating the concepts for the main characters and designing the promotional art for the video game